Corona SDK and other Game Development Tutorials
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Monthly archive for November 2012

Creating a Timer with Corona SDK

Creating a Timer with Corona SDK

In today’s post, we are covering another very simple topic, but one that’s essential to game development: a game timer. Some games will only allow 60 seconds to complete a level or a set amount of time to achieve a goal. So, here’s how you can create

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Using Double Tap in Corona SDK

Using Double Tap in Corona SDK

Today’s post is really short, but it’s essential. Corona SDK has a built in feature to detect double tabs. This double tap feature can be used for jumping, shooting, and so much more. Here’s the code! local player = display.newRect(0, 0, 250, 250) player.strokeWidth = 3 player:setFillColor(140,

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Creating a Horizontal Scolling Background – Reversed

Creating a Horizontal Scolling Background – Reversed

In last week’s post, we created a horizontal scrolling background from right to left. Well, some people asked me how to make a horizontal scrolling background from left to right. To achieve this effect, it’s necessary to reverse the values of the background positions, listeners, and if-then

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Creating a Horizontal Scrolling Background

Creating a Horizontal Scrolling Background

In today’s post, we will explain how to create a horizontal scrolling background in Corona SDK. This is a great and easy way to make your game more interesting. So let’s get started! Our first step is to add the images to our game. We do that

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